Smooth Discover hero handoffs and scope lane focus to each visit

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justinzeus 2026-11-07 15:56:19 +01:00
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14 changed files with 801 additions and 87 deletions

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@ -54,6 +54,8 @@ Read-only source measurement: Desperate Housewives has a 2732×1536 Backdrop. Wi
Every Discover lane, including Movies for you, Series for you, service entries, service-specific lanes and Hidden picks, uses a **104 px heading band**: heading line plus **60 px heading-to-card gap**, up from 40 px. This is a consistent Level 2 extension, not a Series-only exception. Poster shelves become 652 px high and service-entry shelves 316 px. Captions and frame scroll offsets use the same heading band. Home headings remain unchanged.
Round-2 Discover navigation amendment: Up/Down into an untouched lane starts at its leftmost item, not the previous lane's nearest column. A moved lane restores its own selected item and horizontal track for this visit. Pushed titles and service/collection pages preserve that visit; selecting another root tab or rebuilding Discover clears its lane positions. Root vertical position, filters and hero selection retain their existing shell policy. Home's nearest-centre shelves and Library's column-preserving continuous grids are unchanged pending a separate behavior decision.
## Motion and loading — revision 6
Home heroes and shelves, Library rows, Discover hero/lanes, title headers, episodes and cast, and person headers/filmography use shaped placeholders without loading sentences. The placeholder fill is `surface2` (`#1b1b25`). A complete shelf shares **one** alpha layer: **0.55 → 1 → 0.55 over 1400 ms**, CSS ease-in-out (`.42,0,.58,1`), 700 ms each way. All loading shelves under the screen's theme share one clock, so late arrivals join the current phase. The clock stops when the last loading shelf leaves. No per-card clocks, staggered pulse phases, shimmer, moving gradient, or animated blur.
@ -64,15 +66,16 @@ Home heroes and shelves, Library rows, Discover hero/lanes, title headers, episo
| Poster caption in / out | 60 ms delay + 180 ms ease-out / 100 ms ease-out | 10 px rise on entry only; exit holds its position, including when entry was interrupted |
| Network artwork only | 160 ms, Coil painter alpha | None; memory, disk and local hits are instant |
| Row/tab content reveal | 180 ms, ease-out | One layer per row, 24 px rise |
| Initial hero/title copy | 180 ms, ease-out | 16 px rise |
| Initial title copy | 180 ms, ease-out | 16 px rise; already-loaded Home/Discover hero copy paints immediately |
| Hero backdrop hand-off | 320 ms, ease-in-out (`.65,0,.35,1`) | Alpha only; retain previous art until incoming art or its final fallback is ready |
| Hero copy hand-off | Old copy out 120 ms ease (`.25,.1,.25,1`); new copy starts at 140 ms and enters over 200 ms ease-out | 14 px rise on entry |
| Hero copy hand-off | Incoming and outgoing alpha counter-fade over 200 ms ease-out, after artwork or final fallback is ready | 14 px rise for incoming copy only; interrupted outgoing copy holds its current translation |
| Late ratings, genres, overview and readiness | 200 ms, ease | Alpha only, inside existing measured slots; rating plates keep their existing plate fade rather than adding a nested fade |
| Horizontal / vertical focus-follow scroll | 160 ms ease / 180 ms ease-out | Existing scroll geometry |
| Discover pager | 180 ms, ease-out, retargeting current width and opacity | Buttons and pager remain outside the copy transition; reduced motion snaps width and caps opacity fades at 80 ms |
Row reveals are grouped rather than the browser prototype's per-card staging: the armv7 frame budget permits one animated layer per shelf, not one per card. Tabs have no full-screen transition layer. The upper Home hero blend is bounded to **1920×820 px**, Discover to **1920×740 px**; the lower backdrop changes without an animated screen-sized layer. Hero copy is a separate bounded block. Image reveal uses Coil's painter, not a new full-screen compositing layer. Existing poster-only blur is static.
Row reveals are grouped rather than the browser prototype's per-card staging: the armv7 frame budget permits one animated layer per shelf, not one per card. Tabs have no full-screen transition layer. The upper Home hero blend is bounded to **1920×820 px**, Discover to **1920×740 px**; the lower backdrop changes without an animated screen-sized layer. Hero copy is a separate bounded block with stationary action controls. Ordinary image reveal uses Coil's painter; hero-controlled requests bypass that independent fade so only the token-backed hero blend owns the transition. Existing poster-only blur is static.
The title page's scroll dim is a draw-only colour overlay, not an alpha-animated full-screen layer. Discover scrolls its backdrop through placement offsets rather than a full-screen translation layer. Initial loading animated layers are Home **2**, Library **up to 3** lazy rows, Discover **2**, title header **1**, person **2**; pending title episode/cast shelves add **1 each**, and each pending Discover lane owns **1**. Deep Home loading is bounded to **4** visible shelf layers. These are animated layers, not independent pulse clocks or every static display-list node: one shared pulse clock drives the loading screen without adding a layer. A hero hand-off adds at most **2** bounded owners (outgoing art and copy). Focus changes can animate **2** card transforms, **1** caption and at most **2** rating plates; artwork fades are painter draws without additional compositing layers. Late title metadata adds at most **4** bounded alpha layers: title ratings, play-target ratings, genres and overview. No animated owner is full-screen.
The title page's scroll dim is a draw-only colour overlay, not an alpha-animated full-screen layer. Discover scrolls its backdrop through placement offsets rather than a full-screen translation layer. Initial loading animated layers are Home **2**, Library **up to 3** lazy rows, Discover **2**, title header **1**, person **2**; pending title episode/cast shelves add **1 each**, and each pending Discover lane owns **1**. Deep Home loading is bounded to **4** visible shelf layers. These are animated layers, not independent pulse clocks or every static display-list node: one shared pulse clock drives the loading screen without adding a layer. An ordinary hero hand-off animates **3** bounded owners (outgoing art and two copy blocks) above an opaque artwork base. Interruptions retain the painted composite without resetting alpha; each outgoing owner keeps its own original 320 ms artwork / 200 ms copy lifetime rather than restarting with later presses. Focus changes can animate **2** card transforms, **1** caption and at most **2** rating plates; ordinary artwork fades are painter draws without additional compositing layers. Late title metadata adds at most **4** bounded alpha layers: title ratings, play-target ratings, genres and overview. No animated owner is full-screen.
The series readiness band reserves **56 px (28 dp)** from its first content paint, including when empty or when readiness later disappears. Ratings remain inside the fixed-height facts band. The series header's measured height therefore cannot change when late ratings/readiness arrive; overview, actions, season and episode anchors retain their coordinates. Skeletons have no click/hover focus targets; pending episode/cast rows remain absent from the key-navigation state until real cards exist. Initial loading keeps nav focus and Back still pops the title/person route.
@ -82,6 +85,8 @@ Discover key traversal skips pending lanes in both directions. If every remainin
Native **1920×1080** before/after frames and the frame-budget inventory are published at [the motion build proof](https://pages.justinvisser.org/wolfskin/tv-motion-build/). Before frames use the pre-change surface sources in this same isolated worktree; after frames use the shipped Compose surfaces. No device access, installation or optimized APK is part of this lane. On-box acceptance remains: no series layout change after first content, Home scrolling no worse than **39.6% janky / p90 65 ms**. Native JVM rendering does not measure that GPU/frame-timing target.
The [round-2 Discover native proof](https://pages.justinvisser.org/wolfskin/tv-round2-discover/) publishes paired 1920×1080 frame strips and exact 16 ms alpha/translation/position series for ready, slow, failed, sustained rapid-selection and reduced-motion scenarios. Both versions use identical fixture data, immediate key-down/up, and the same selection timestamps. The regression suite checks an opaque artwork base, visible copy composite, monotonic per-layer transitions, stationary controls and token-bounded outgoing lifetimes. These are native-rendering proofs, not on-box frame-pacing measurements.
## Card metadata and bottom state line — revision 6, option B