Match native updater frames and preserve D-pad focus behavior

This commit is contained in:
justinzeus 2026-11-07 17:55:09 +01:00
parent 2b8c729f62
commit 37ad87d058
16 changed files with 131 additions and 67 deletions

View file

@ -68,7 +68,7 @@ class ShellCaptureTest {
@Test fun st014_discoverNav() = capture("st-014") { it.pickerVisible = false; it.navFocused = true; it.navIndex = 1 }
@Test fun st091_settings() = capture("st-091") { it.pickerVisible = false; it.enterDestination("settings") }
@Test fun st092_requestsCountFixture() = capture("st-092", requestCount = 5) { it.pickerVisible = false; it.enterDestination("settings") }
@Test fun st093_profileFocus() = capture("st-093") { it.pickerVisible = false; it.enterDestination("settings"); it.settingsRow = 4 }
@Test fun st093_profileFocus() = capture("st-093") { it.pickerVisible = false; it.enterDestination("settings"); it.settingsRow = 5 }
}
/** Tests and debug builds share the same shell-only projection of the locked fixture. */

View file

@ -46,6 +46,22 @@ class ShellKeysTest {
assertFalse("Requests content, not the nav, must own focus", state.navFocused)
}
@Test fun updatesUseTwoPressesFromRequestsWithoutClassicHandOff() {
val actions = mutableListOf<ShellAction>()
val shell = ShellState(fixturePeople(), "justin", actions::add).apply {
pickerVisible = false
enterDestination("settings")
}
rule.setContent { WolfskinTheme { ShellSurface(shell) } }
rule.onNodeWithTag("wolfskin-shell").performKeyInput {
pressKey(Key.DirectionDown)
pressKey(Key.DirectionCenter)
}
assertEquals(1, shell.settingsRow)
assertNull(shell.handOff)
assertEquals(listOf(ShellAction.Destination("updates")), actions)
}
@Test fun settingsBackBackInTenPresses() {
replay(settings + listOf(Key.Back, Key.Back), 10)
assertEquals("home", state.route)