Moves the clipping of trickplay images from the image loading layer to the composition/graphics layer. Effectively, this PR loads and renders the entire trickplay image which is then moved around to the right position and finally is clipped so only a single tile is shown. Since moving the image around on screen plsu clipping is 1) very fast and 2) done during recompositions, this means it is _much_ faster at rendering each trickplay tile image and Coil only has to load the image once. Fixes #432 |
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| .. | ||
| assets | ||
| java/com/github/damontecres/wholphin | ||
| jni | ||
| proto | ||
| res | ||
| AndroidManifest.xml | ||
| ic_launcher-playstore.png | ||